![]() ![]() Choose any of the asset type you wish to export to your game (Face Image, Walk Character, Damage Character, or Battler).įor this tutorial, we will only be doing the walking sprites of the character we’ve generated, but the process is the same for the face sprite, damaged sprite, and battler sprite. Once you’re satisfied with the character you’ve generated, it is time for you to export them to your game. If you wish to save the configurations of the character you’ve generated, use the ‘Save Settings’ button which will open up your File Explorer, allowing you to save the configuration of your character in case you want to load it up later on with the ‘Load Settings’ button. It is important to note that every time you close and open the ‘Character Generator’ window, the character you generate resets. Alternatively, there is also the Randomize button to generate a random character for you. At the same time, the list on the left allows you to choose which part of the character you would like to change.įeel free to play around and build your character to your heart’s content. The tabs at the top allow you to choose the gender and body build of your character. You should be met with the following window. Step 1: Open the Character Generator windowįrom within the RPG Maker MV software, open the ‘Character Generator’ window by clicking on the head icon, as seen below. How to Use Character Generator in RPG Maker MV We’ll show you how to get started using the character generator in RPG Maker MV. The Character Generator is a powerful tool that can help you create unique and diverse characters, giving your game a polished and professional look. You can also use this feature to create enemies and NPCs for your game, providing you with a wide range of options to populate your game world. Using the Character Generator, you can select from a wide range of options to customize the appearance of your characters, such as facial features, hairstyles, clothing, and more. This feature can help developers save time and effort by eliminating the need to create characters manually. One of these tools is the Character Generator, which allows you to create unique and personalized characters in a snap. Available for MV/MZ, features the same gradient files.RPG Maker MV provides developers with a plethora of tools and resources to create their own RPG games. Use the money you saved with this free asset pack on some new fits for your characters! ( Get on Steam)Ĭandymold: Detail level too uncanny for you? Download my Candymold sprite faces instead to stick to cute&simple, with matching adorable sideview battlers. Heroine Character Generator Asset packs: (For MV/MZ) There's plenty of big fancy heroine eyes for your fancy facesets. You can exclude specific sheets in your game, so this plugin can be paired with actual tallsprites like Tonbi's. Sprite Height Modifier: (For MV/MZ) Want to tallify a generator character but don't have the pixel art chops? This plugin will automatically stretch out the characters for you. Also features bolder, more vivid gradient choices. Komyu-sho sideview battlers: (for MV/MV Trinity) Provides facial feature options for sideview battlers. This will be your best-looking tall sprite option. Practically every correction I've made (colours not included) to the sprites has also been corrected in Tonbi's works. Tonbi's Tallsprites: (for MV/MZ) If you're not a fan of chibis, it's easy to copy and paste eyes from this set onto Tonbi's tallsprites for MV/MZ. ⚠️Requires ownership of RPG Maker MZ to use MZ generator parts. ⚠️Requires ownership of RPG Maker MV/RPG Maker MV Trinity asset pack to use MV generator parts. ⚠️Requires ownership of RPG Maker MV to use modified sprites. The donate section is a thank you tip this pack is free. □Do not sell assets based on these assets. □Using on your own hand-drawn sprites OK □ Candymold Gradient file for MV & MZ (better skintone range, more candy-coloured hair, more brown hair) □ 10 Generator down sprites for characters with special facial features ![]() □️ 45 Generator parts for MV&MZ Male, Female, Kid (24 actors, 16 NPCs, 5 expressions, 2 bases) □ Face updates for all NPCs (People, Evil, Monster, Nature) Redraws of the faces of the RPG Maker default assets, along with improvements and corrections to the pixel art of the sprite AND templates to use for both editing and the generator. So how do you express the unique vibes of each character on a canvas just begging for detail? Make me do it □ Even if you love the cutesy proportions, there's something unfinished about them. The highest barrier of entry for the average RMMV game the huge soulless blank eyes on every sprite, juuust big enough that it's noticeable if you give them specific features.
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